Ucom Gamepad Driver New May 2026

| Game Title | Native Support | With New Driver | Notes | |------------|----------------|----------------|-------| | Cyberpunk 2077 | Partial (triggers) | Full | Analog walk speed works | | Street Fighter 6 | No (DInput issues) | Full | Macro engine excels | | Forza Horizon 5 | No vibration | Full vibration | Triggers rumble correctly | | Call of Duty: MWIII | No (stick drift) | Full | Deadzone tuner helps | | Emulators (RPCS3, Yuzu) | Yes (raw input) | Yes (XInput) | Better latency |

: You can find various community-hosted UCOM Windows gamepad drivers on SourceForge.

The is a new kernel‑mode driver for Windows (or a cross‑platform USB driver) designed to handle gamepads that communicate via the USB Communication Device Class (CDC) – specifically the UCOM (vendor‑specific or abstract control model) subclass.

Some potential key aspects of the UCom Gamepad Driver new could include:

In-game vibration slider is off, or the game uses RawInput for haptics. Solution: Open the UCOM Game Studio → Settings → Enable "Force Feedback Fallback Mode." This forwards vibration calls to DirectInput even if the game requests XInput.