ragdoll hit.github
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Ragdoll Hit.github -

function ApplyHit(ragdoll, hitPoint, impulseVector): bone = ragdoll.FindClosestBone(hitPoint) localImpulse = TransformToLocal(bone, impulseVector) bone.rigidBody.AddImpulse(localImpulse, hitPoint - bone.position) ragdoll.EnterRagdollState()

The real enemy? The camera shake after a big hit. The real victory? Laughing when your own guy trips over a corpse. ragdoll hit.github

The Ragdoll Hit.github project is actively maintained and developed, with a roadmap that includes several exciting features and improvements. Some of the planned features include: ragdoll hit.github