For 0.2 seconds, your character model loses its hurtbox but retains its hitbox. You can phase through a Hell Brute’s overhead smash and reappear behind it, dealing a small "phase shock" (30 damage) to any enemy you pass through.
In the lexicon of competitive gaming, few phrases carry the weight of cold, mechanical dread as "NTSD 2.6 Hell Moves." At first glance, it appears as a fragment of patch notes—a bureaucratic update to a digital ruleset. But beneath this alphanumeric shell lies a profound metaphor for the modern experience of trauma, optimization, and the eerie poetry of systems designed to break us. Ntsd 2.6 Hell Moves