[best] | Lossless Scaling V2.10.1
: It analyzes current and previous frames to create an interpolated "middle" frame, effectively doubling or tripling the visible frame rate. Best Practices for Optimal Results
| API | Use Case | |-----|-----------| | (Default) | Most games, low overhead | | WGC (Windows Graphics Capture) | UWP / Store games, streaming apps | | GDI | Legacy apps, older games | Lossless Scaling v2.10.1
: Updates the UI detection logic to reduce "over-detection," which significantly eliminates common artifacts around game HUDs and menus. : It analyzes current and previous frames to
Providing a for specific devices like the Steam Deck or ROG Ally. Lossless Scaling v2.10.1
To utilize Lossless Scaling v2.10.1 and its features like the LSFG (Lossless Scaling Frame Generation)