You need checkpoints every 30 seconds. You dislike trial-and-error platforming (there is a notorious pit in Act 3 with disappearing blocks). You think "cheap death" is a design flaw rather than a lesson.
It is noted for a steep difficulty curve, often compared to traditional stealth-action titles but with a heavier focus on direct confrontation and stamina management. Fallen Ninja Princess Setsuna -v1.02- -Aoi Eimu...