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Eaglercraft: 1.7.2

: Create a long variable that captures System.currentTimeMillis() when the world loads. Implementation : Find the GuiIngame.java file (responsible for the HUD).

: You will need the Eaglercraft 1.7.2 workspace (often found on specialized GitHub repositories). eaglercraft 1.7.2

on how Eaglercraft was built, or do you want to hear more about the different versions that followed? : Create a long variable that captures System