Chained Together V1.7.3-0xdeadcode ((better)) -
While the game has officially progressed past this version (with being a major recent milestone), Version 1.7.3 was a critical stabilization phase for Anegar Games . Key Features of the 1.7.x Era:
In the sprawling ecosystem of indie gaming and modding, few version numbers carry the mystique of a hexadecimal suffix. While millions of players are familiar with the base concept of Chained Together —the punishing co-op climbing game where you are literally shackled to your friends—the hardcore community speaks in hushed tones about a specific, transformative build: . Chained Together v1.7.3-0xdeadcode
0xdeadcode earned its name. This is dead code walking. It’s a patch that should not exist, for a game that never asked to be fixed. And yet, in the dark corners of co-op gaming, players are chaining themselves together, whispering the same command: While the game has officially progressed past this
In this update, the developers introduced a . The chain now behaves less like a rubber rope and more like a static constraint. If one player jumps late, the system buffers the tension delay, preventing the dreaded "phantom yank" that pulled entire parties off narrow ledges. Community testing shows a 40% reduction in desync-related falls in online multiplayer. 0xdeadcode earned its name
Potential Use Cases Depending on exact implementation, Chained Together v1.7.3-0xdeadcode could be relevant to: