Cg Cookie - Introduction To Character Modeling In Blender [top] Access
And years later, when a young artist messaged her: “How did you start?”
CG Cookie’s "Introduction to Character Modeling" in Blender, taught by Kent Trammell, focuses on foundational topology and anatomy rather than just software features, aimed at producing animation-ready, stylized characters. The course provides a structured, exercise-based approach covering the full pipeline from box modeling and sculpting to retopology. This foundational course is designed for users familiar with Blender's interface who want to move beyond basic shapes and understand the principles of organic modeling. For more information, visit the CG Cookie website. CG Cookie - Introduction to Character Modeling in Blender
The hardest chapter came next: UV mapping. And years later, when a young artist messaged