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"Tell me again why we didn't take the bridge, Jack?" Sarah hissed, checking the cylinder of her revolver.
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: Adventurers don't have traditional hit points. Instead, they have Luck points (typically 10). When you fail to overcome a "Danger," you lose Luck. Once Luck hits zero, you face "Certain Death". "Tell me again why we didn't take the bridge, Jack
, which act as roleplaying prompts and mechanical penalties. Character Creation Characters are built using Jack?" Sarah hissed