function speak(text) const msg = new SpeechSynthesisUtterance(text); speechSynthesis.cancel(); speechSynthesis.speak(msg); setCostume('speak'); msg.onend = ()=> setCostume(state.mood);
: Optimized specifically for the environments discussed in our recent workshop series. Amu-Chan Developer -v1.0- -Kano Workshop-
The v1.0 release finalized several core systems that were previously in testing or early-access states: Relationship Milestones: msg.onend = ()=>
: Easily swap components to fit your project’s specific "vibe." Amu-Chan Developer -v1.0- -Kano Workshop-
Players manage a daily schedule, choosing how to spend time with Amu-Chan. This typically involves feeding her, talking, and engaging in various "caretaking" activities. Progression: